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Apple is expected to kill 3D Touch from its 2019 iPhone lineup




Do you use 3D Touch on iPhone? If not, don't worry. Apple turns it off for a cheaper alternative.

MacRumors reports that a team of Barclays analysts claim they have confirmed that the 3D Touch will be eliminated from all iPhone models coming out in 2019.

The company intends to replace it with the cheaper Haptic Touch The technology it introduced with last year's iPhone XR.

This adds faith to previous Wall Street Journal reports back in January, which said Apple was looking to remove the feature in an attempt to cut costs:

Apple also considers trimming features from 201

9- the series to reduce costs, people who are familiar with the matter, said. It includes the power module, which makes the screen sensitive to fingerprints, the people said, even though the function could live in other components, one of the people said.

The feature, introduced four years ago with the iPhone 6s, took advantage of pressure-sensitive sensors integrated into the iPhone screen to give you access to convenient shortcuts, previewing messages, images and other content by discovering how hard you pushed them .

Haptic Touch works unlike Android's long-press. So, by pressing harder will no longer open multiple menus and previews. Instead, long press app icons or links to achieve the same result.

However, the technique does not work in all places. On the iPhone XR, it cannot be used to access context menu applications or content previews. It remains to be seen whether Apple intends to port all existing 3D Touch features to be Haptic Touch mode.

3D Touch was an interesting idea with great potential. But the feature never gained widespread traction with users or third-party app developers. Nor did it help anyone not realize that such a thing existed or which buttons offered the 3D Touch.

And even if you knew about it, you had to go with a trial and error by just pressing everything to see if something appeared. It led remarkably Apple caretaker John Gruber to comment last year that "it is confusing that there is no visual indication of what could be 3D-touched."

The confusion among users meant that app developers so little incentive to support the feature. Apple, for its part, also failed to expand it in a way that made it indispensable. Since it was added to iOS 9, 3D Touch has been the same.

This, combined with the fact that 3D Touch was not supported on all iPhones and iPads, made it a cool party trick, but at all useless.

It is possible we will hear more about the fate of 3D Touch at the company's Worldwide Developers Conference (WWDC) next week, where it is expected to uncover the next version of iOS.

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