Apple’s App Store generated nearly twice as much revenue as Google’s Play Store in Q3 2020, despite Android having 74.44% worldwide market share against Apple’s iOS which had 24.98% as of September 2020, according to StatCounter.
Worldwide spending on mobile apps reached $ 29.3 billion, and their installations rose to $ 36.5 billion across Apple’s App Store and Google Play in the third quarter, according to preliminary estimates from Sensor Tower Store Intelligence.
Probably due to COVID-19 barriers, users spent 32 percent more than $ 22.2 billion generated in 3Q19, and installations increased by 23.3 percent from $ 29.6 billion last year. In comparison, expenses increased by 24 per cent between 3Q1
Stephanie Chan for SensorTower:
In the past, mobile gaming spending had increased in the second quarter as consumers around the world hid in search of more entertainment options. The third quarter also saw significant growth for the category, rising 26.7 percent year-on-year to reach $ 20.9 billion in worldwide spending on the App Store and Google Play. More than half of this revenue came from users on the App Store, which generated $ 12.4 billion from gaming expenses, a 24 percent year-over-year increase from Q3. Gambling on Google’s platform generated $ 8.5 billion in gross revenue, reflecting 30.8 percent year-on-year growth.
MacDailyNews Take: It is clear that the demographics of each platform are significantly different. Hee Haw!