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Facebook takes a shot at Apple over attitude to paid online events for game creators

Facebook and Apple do not agree, and the social network is taking another shot at Apple today. This dispute is about paid incidents online, and it seems to be a sign of deteriorating relations between the technical giants.

In August, Facebook introduced paid online events. It let Facebook Page owners create an online event, set a price, market the event, collect payments and host the event in one place. It was a way to help small businesses recover lost revenue, as only 19% of the companies surveyed receive financial assistance during the pandemic.

Facebook said it would not collect any fees from these paid online events for at least a year. On Android and online, it instituted that politics so small businesses could keep 1

00% of the revenue. But on iOS, Facebook asked Apple to eliminate its “30% App Store tax” or let Facebook offer Facebook Pay so that Facebook could absorb all the costs. Apple refused to do so, and Facebook pointed this out.

After consideration, Apple changed its mind and said it would waive the 30% App Store fee for the remaining three months of 2020, allowing companies to keep all of their paid earnings events online (minus tax) until December 31st. Facebook Pay will process all event purchases.

Above: In August, Facebook demo the difference between payments on Android (right) and iOS on paid online events.

Photo credit: Facebook

But Apple did not extend the fee waiver to game creators or influencers, and Facebook is not happy about that. Meanwhile, Facebook said it will not collect any of its own fees from paid online events while businesses remain closed to the pandemic, at least until August 2021.

In an email, Facebook spokesman Joe Osborne said: “This is a difficult time for small businesses and creators, which is why we do not charge any fees for paid online events while society remains closed to the pandemic. Apple has agreed to give a short deadline of three months, after which companies are struggling once again to pay Apple a full 30% App Store tax. “

And Vivek Sharma, vice president of Facebook Gaming, called on Apple to exclude gaming streams.

“Apple’s decision not to collect 30% tax on paid online events comes with a catch: game creators are barred from using Facebook Pay in paid online events on iOS,” said Sharma. Unfortunately, we had to make the concession to get a temporary postponement for other businesses. For any Facebook Gaming creator who wants to use paid online events, we do not collect any fees for purchases on the Facebook desktop until August 2021. We know times are tough and we will continue to help our gaming community wherever possible. . “

For context, the four tech giants – Apple, Facebook, Amazon and Google – face increased antitrust control in Washington, DC Instead of closing ranks, Facebook has put on what they consider to be anti-consumer and anti-developer attitudes like Apple has taken. Facebook’s use of the word “tax” reflects the claims of Epic Games in an antitrust case against Apple.

In the Facebook Gaming app that was introduced on iOS in August, Facebook said that it could not activate the sale of instant games in its app, as it is allowed to do on Android, due to objections from Apple.

We’ve asked Apple for a comment.

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