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Getting started with 2.5D effects? : iOSProgramming



Hello!

I've been an iOS dev for a very long time, but I've never done any UI work except UIKit. I am currently working on a hobby app and experimenting with having interesting dynamic animations as a background.

Think of OS X flurry screensaver for example.

How do you go about doing something like that on iOS? What do I choose – SpriteKit / SceneKit / Metal / OpenGL or a third-party engine?

Is there a good reference / blog etc that goes through creating something like this? Most guides for the technologies above are about creating games. I just want to focus on the shady part of it.


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