I have an iOS App
MY-App that uses my own framework
MY-Framework . Both are written in
swift . The app only handles authentication of the user and sends an access to
MY Framework .
MY-Framework then handles the entire screen flow and business logic. The goal is to distribute
MY-Framework to customers to use it in their apps.
For a while I used cocoa pods to add
F F ]. everything worked fine.
My project structure is:
MY-App / + - Develop.xcworkspace - MY-App.xcodeproj MY-work / + - MY-Framework.workspace + - MY-Framework.xcodeproj - Pods / - Pods.xcodeproj
Podfile was a simple
source & # 39; https: //github.com/CocoaPods/Specs.git' The goal "MY Framework" does pod & # 39; GooglePlaces & # 39; pod & # 39; GoogleMaps & # 39; end
I should now improve my app with some animation and should use
Lottie-ios for it
Podfile as follows
source & # 39; https: //github.com/CocoaPods/Specs.git' The goal "MY Framework" does pod & # 39; GooglePlaces & # 39; pod & # 39; GoogleMaps & # 39; pod & lottie ios & # 39; end
I could not
import Lottie into my code. the solution was to include
So far so good, but when I built I got the link error with
My solution was to explicitly add
Lottie .framework from the
Pods project to my framework
linked framework . Screenshot from my
now I managed to compile the app and successfully plug it in, but over time, the app crashes with the usual
poem: Library not loaded: @ rpath / Lottie .framework / Lottie Referred from: ... / Debug iphone simulator / Framework.framework / Framework Cause: Image not found
know this I'm stuck. what I don't understand is why only
lottie have this problem, i had no hoops to jump to use
how do I use
lottie-ios ] cocoalod in such a way that it is completely contained in
MY-Framework so when I share it with a customer, they can just drop it into the App and not worry about any addictions?
Basically How It Works Currently With Only