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ios – Test if a UIView is in the middle of the animation



It's a hitch with the animationKeys trick.

Sometimes there may be some animations. Run as a dream after an animation is complete.

This means that a non-animating team can return a set of animation. Run even if it is not.

You can make sure that animationKeys is automatically removed by specifying an animation removed on theCompletion property of YES.

example.

  CABasicAnimation * animation = [CABasicAnimation animationWithKeyPath:@"aPath"];
animation.removedOnCompletion = YES;

If you do this for all the animations you use on your team, it will ensure that when the team does not animate, there is no animationKeys present.


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