3.1.3 (d): Person-to-person experiences: If your app enables the purchase of real-time experiences between two people (for example, guidance students, medical consultation, real estate trips or training), you will be able to use other purchase methods than in-app purchases to collect the payments. One-to-few and one-to-many real-time experiences must use in-app purchases.
I’m not sure what principle works there. You can guide one child, but not siblings? No medical consultations with an aging parent? A married couple can not shop for a house or work out together?
3.1.3: Other purchase methods: The following apps may use other purchase methods than in-app purchases. Apps in this section may not, either in the app or via communications sent to contact points obtained from account registration in the app (such as email or text), encourage users to use a different purchasing method than in-app purchases.
3.1.3 (c): Enterprise Services: If your app is only sold directly by you to organizations or groups for their employees or students (such as professional databases and classroom management tools), you can use purchase methods in addition to in-app purchases to collect enter these payments. Consumer, single-user or family sales must use in-app purchases.
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