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Michael Tsai – Blog – Playdate



Cabel Sasser:

After more than 20 years of making quality apps you love for Mac and iOS, Panic was ready to try something new …

… and that something was hardware.

Playdate ( tweet Hacker News, MacRumors):

It's yellow. It fits in your pocket. It's got a beautiful black and white screen. It's not super cheap, but not super expensive. It includes brand new games from some amazing creators. Plus it has a crank

FAQ:

Panic built every part of Playdate from scratch, starting with early board designs (using the hotplate in our kitchen to flow solder), our own Playdate OS, a full-featured SDK supporting C and Lua development, a Mac-based simulator and debugger, and more.

We then brought Playdate to one of our favorite companies on the planet ̵

1; Teenage Engineering, the Stockholm-based creator of synthesizers and so much more – to start a cross-company collaboration, designing and engineering Playdate's look.

No, it's not April 1st. They're really building this. I don't play video games, but I'm so happy to see Playdate. I love the ambition to try something new of this difficulty and see the care and craft that has gone into it. So often we think of technology at massive scale. It can be powerful and useful and even dangerous. But this is like a statement that it can also be a little product, not intended for everyone yet, that exists because some people wanted to have fun trying to brighten your day.

John Gruber ( tweet ):

In today's world all the new computing devices and platforms come from huge companies. Apple of course. All the well-known Android handset makers building off an OS provided by Google. Sony. Nintendo

Panic is almost cheating in a way because [theyaretinyThePlaydateplatformisnotcompetingwiththestateoftheartIt'snotaretroplatformpersebutwhileithasobviouslynostalgiccharmitiscompetingonlyonitsowntermsItsonlygoalistobefunAndaspectsofplaydataaremodern:Wi-FiBluetoothappsandsoftwareupdatesdeliveredover-the-air

Anil Dash ( tweet ):

You can read up on all the details elsewhere, but suffice to say, this little game machine looks like one of the most fun and joyful new efforts that any company has done recently, and that a tiny indie software company in Oregon has the ambition to even

I don't know if Playdate will succeed in the market. I don't know what risk it represents for Panic as a company. But I know that people see this cute little device and are reminded that they used to get excited when they saw cool new technology, instead of wondering how it would warp their reality, or steal their information. Here's hoping for a return to tech that's fun, and that's created with a little bit of soul.

Eli Schiff :

Almost no one realizes that @ panic's @playdate has @Kenichi Yoshida's fingerprints all about its design.

Iconic Design Panic Playdate

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