Windows Commercial Compatibility Tool Parallels Desktop has announced the addition of DirectX 11 support on macOS systems, performance enhancement and compatibility with games and 3D rendering applications by translating it into Apple's Metal Programming Interface (API).
First launched in June 2006 as Parallels Workstation for Mac OS X, following the release of similarly named virtualization packages for Windows and Linux, Parallels Desktop is effectively a fully functional virtualization platform. However, the most common reason for installing it is to run Windows software on macOS – and the latest release has a huge boon for players and those working with 3D rendering applications, in the form of the first support for DirectX 1
However, the addition of DirectX 11 support still lags behind the most important thing: DirectX 12 was announced in March 2014 and launched as a feature of Microsoft's Windows 10 operating system. It also comes more than a year after the Wine Compatibility Tool – which lets Windows applications run on macOS, Linux and BSD platforms by using a compatibility layer that translates Windows calls to those expected by the underlying operating system, rather than virtualization – added Direct3D to 11 support and confirmed that it worked on Direct3D 12.
Other new features in Parallels Desktop 15 include the ability to share files via Windows email software, support for using an iPad as a secondary screen in Windows via Sidecar , Bluetooth Low Energy support, and extended support for Linux guests.
More details are available on the official website.