Hi. We have created a completely new handheld gaming system.
It's yellow. It fits in your pocket. It has a beautiful black and white screen. It's not super cheap, but not super expensive. It includes brand new games from some amazing creators. In addition, it has a tissue.
OK, yes, let's back up a little.
For over 20 years, Panic has mostly done Mac and IOS software. Twenty years is a long time and we wanted to try new things. To make the most of what we have.
Therefore, we started publishing games, such as Firewatch and soon, Untitled Goose Game.
But what if we could push us even further? What if we could build something?
It was harder than we thought, but it is here.
And it is called Playdate ® .
We love video games.
We love the places they take us and the feelings they give us. We've grown up with them. It sounds silly, but they really mean a lot to us.
Playdate is our celebration of the video game.
We reached out to some top game designers such as Keita Takahashi and Zach Gage and Bennett Foddy and Shaun Inman.
We showed them Playdate and asked, "Would you like to make a game for it?". Then we lost our mind when they said "Yes!"
So Playdate is not just the hardware.
There are twelve brand new video games, one every week.
What are these games? Here's the thing: We'd love to keep them secret until they appear on Playdate. We want to surprise you.
Some are short, some long, some are experimental, some traditional. Everything is fun.
When Playdate shines with a brand new game delivery, we hope you can't wait to unpack your gift.
And there's so much more to come. Playdate lives with opportunities and surprises, future games and new ways to create them. We want even more to talk about in the launch.
We didn't stumble on the tissue.
It bounces from the side, a rotating analog controller that gives a whole new spin to the game.
Some games use the tissue exclusively (like Crankins Time Travel Adventure above.) Some do not use it at all.
But it's very fun. Extremely fun.
By the way, the tissue from our friends came at Teenage Engineering. They were our partners for Playdates design. Isn't that fine?