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Pocket City on the App Store



  • 1.0.15


    – Enhanced iPhone XR Screen Support
    – Rapid failure where emergency vehicles can stop moving when the camera is zoomed out




  • 1
    .0.14


    – Fix mistakes where pollution can be misjudged, affecting revenue




  • 1.0.13


    Various minor corrections:
    – Fix mistakes where Larry would say that all land was purchased when it was not really on big maps
    – Fixed bug where no zones can be built
    – Fix bug der Leveling Up under construction mode can lead to UI glitch
    – Fix bug where construction texture does not appear when upgrading zones on zoomed view
    Other:
    – Make road learning more lenient
    – Stop increasing sonenes Maintenance at lv 100


    – Larger Map Options for New Cities / Sandbox Cities
    – Ability to Play Sandbox Without Endless Cash (But Still Unlock All Buildings)
    – UI improvements for XS, XS Max, XR
    – New structure: Zoo (lv1 to lv3) and mission
    – Add message on level 10 to warn the player about incoming random disasters (and how to rebuild automatically)
    – Balance adjustment: increase the cost of higher-level buildings
    – Minor fixes
    – Performance improvements

    [19659000] 1.0.10


    – Level 3 Bank Upgrade
    – Multi-Building Input for Buildings
    – Fix iPhoneX Error where the text is incorrect




  • 1.0.9


    – Add Rotation Button to Orientation Screen
    – Show Notice When The Player Is Missing Town Hall
    – Automatically Select Ultrasound on iPhoneX
    – Resolve Error When Orientation Returns
    – Solve Errors There Ducky and Party DJ missing in Sandbox mode after reaching lv 100 on expert or hard
    – Solve errors when zooming in extreme quality, sometimes making the camera jump




  • 1.0.8


    – Increase the Minimum Requirements for iOS 10.0
    – Fixed Keyboard on Screen Image




  • 1.0.7


    – Solve Errors where Expert / Hard difficulty resets to Casual by Random Building Recovery
    – Fix Rolling Town Hall Adaptation
    – Fix Small Upper Left Squared (Obelisk Force)
    – Solve rare cases where certain cities trigger endless looping




  • 1.0.6


    – Resolve a browser memory leakage
    – Improve file storage stability
    – Less language adjustments




  • 1.0.5


    – Rapid failure where rare conditions may cause damage to the file




  • 1.0.4


    – Improve difficulty balancing (build lock order, disaster frequency)
    – Reduce memory usage
    – Update citizen bobler
    – Adjust the position of Skip button next to dialog
    – Fix graphics error when dragging the highway top of the road




  • 1.0.3


    – Difficulty Balance Changes
    – Fix Less Errors When Dragging Buildings Outside Boundaries in the Top Corner
    – Less Typing Corrections




  • 1.0.2


    – New Disaster Function: Rebuild Broken Buildings and Roads
    – Fix Different Visual Errors
    – Minor UI Improvements




  • 1.01


    – New Features (Missions, Buildings, Setting Options)
    – Optimizations (Reduce Memory + CPU Usage)
    – Difficulty Balance Updates
    – Update Screenshots




  • 1.0


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